-- Attach this to a Flash sprite. It will keep the playhead -- on a frame until the Flash movie finishes playing. -- -- Ken Loge - http://diginoodles.com property pWhichFlash -- the Flash cast member property pFrameCount -- the number of frames in the Flash cast member property pWhichMarker -- the marker to go to when the Flash asset is done playing on beginSprite me theMember = member(me.spriteNum).member.name pframeCount = member(theMember).frameCount end on getPropertyDescriptionList me list = [:] addProp list, #pWhichFlash, [#comment: "Flash cast member:", #format: #flash, #default: ""] addProp list, #pWhichMarker, [#comment: "Marker to go to when Flash is done playing:", #format: #marker, #default: ""] return list end on exitFrame me if sprite(me.spriteNum).frame = member(pWhichFlash).frameCount then _movie.go(pWhichMarker) else _movie.go(_movie.frame) end if end